The Xbox One Scorpio is coming later this year, and it appears to be a pretty damn powerful system. It’s certainly powerful enough for most developers targetting the Xbox One base spec as to be able to get some extra juice out of it.

So when we had the chance to talk to Paul Coleman of Codemasters, Chief Game Designer on DiRT 4, we figured we would ask him if the developer will be trying to leverage the new hardware for some extra visual pizazz, especially given that the PC version of the game already supports high end specs. Could the Scorpio version of the game support, for instance, 4K at 60fps for DiRT 4?

“I think it will be interesting to try,” Coleman said measuredly. “We know many of our PC community enjoy DiRT Rally in 4k so it is theoretically possible.” But Coleman was quick to point out that nothing is planned yet. “The tech guys won’t be happy with me making any promises so you’ll just have to wait and see. We haven’t got any plans to support Scorpio at the moment but it really is too early for us to be making any decisions about it”

He also confirmed that the PS4 and Xbox One versions will be targeting 60fps and in order to achieve that they may be using dynamic resolution. “60fps is the most important thing for us. Our aim is to run it at 1080p as much as we can, but we dynamically drop the resolution to maintain the framerate if we have to.”

Which is more than fair. DiRT 4 is due out on the Xbox One, PS4, and PC next week. Stay tuned to GamingBolt for our full interview on DiRT 4.

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