With the Xbox One X just a little over two months away from launch, anticipation around the system is ramping up, and we have some new information for you to sink your teeth into. Microsoft’s Mike Ybarra and Larry Hyrb recently spoke about several things during a live version of the Major Nelson Radio podcast from PAX West.

One of the most important things they spoke about was the architecture of the system. Ybarra said that Microsoft was very careful about what hardware to put into the system, so as to make sure that development of games was easy on the system. As such, Microsoft have made it so that the architecture for the One X and the One S is very similar. This will allow developers to optimize games on the One S while also doing so for the One X as well.

It was also confirmed that features for the store such as gifting and wish lists would also be coming soon. Another important confirmation made was that the Xbox One X would be receiving mouse and keyboard support for sure, to allow people playing cross-platform multiplayer to be able to play with similar setups and controls.

As for crossplay, Microsoft mentioned that it was working closely with other companies as well, mentioning that they have a great working relationship with Nintendo. Hyrb went on to jokingly ask Sony to follow in those footsteps as well. Microsoft is also investing heavily in Cortana so as to improve voice controls for the system as well.

There are also options for customising visual fidelity options. Developers will be given the option to prioritise between focus on frame rate and focus on resolution. An update to the Xbox One X’s UI was also presented, which would include things like notifications that appear while you’re idle, dark and light modes, as well as a “looking for group” feature that will allow people to look for people to play with. The achievement menu was also shown off in both, light and dark modes.

The Xbox One X launches on November 7. Stay tuned to GamingBolt for continued coverage.

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